GreyException: GunZ was and always will be that *one* game that is truly unique.
The new wave of GunZ 2 *fans* (I've never bothered to touch the game, no
original k-style = less fun to me) think of k-style as hacking/glitching or
somehow unskilled. I really, really beg to differ.
GunZ separated the normal from the good, the good from the pros. Normally,
people would pick the strongest ranged weapon to spray with down a narrow
hallway, or spam rockets. K-style enabled user-controlled skill to a
farther degree than any other game available. In fact, it was a very *fair*
game, excluding all the legitimate hackers (3rd party programs). Why do I
say this? Because the mechanics that K-style gave birth to allowed us to
incorporate actual skill, which is execution/timing in this case. If you're
level 30 and you suck, then you still suck. You're not some overpowered
character who can wipe the floor with any newbie just because of raw time.
You only get better, if you *get better*.
It really sucks that they took most of the elements away, but it was too
competitive I suppose. They're in it for the money, not for what's
important to us old fans - which is understandable. I'm really hoping that
some other company will develop on the foundation of what k-style was, and
incorporate it into RPGs.
freezonrobin: they take away the best part.... butterflying and wall cut climbing @.@
tehrunescapekid: If they made it so that you can switch weapons faster and while you dash a
lot of elitists might try it. Sigh I can't play this game without k style,
it just doesn't feel right.
SamoaSpider: all that seems pretty basic and it makes me sad that there is no butterfly
郷原惇耶: Do u even tbf bro
John Moon: maiet got lucky with accidental glitches that made gunz so successful
this is total crap compare to it. weird how glitches were the reason the
game was so fun lol they should have just kept the same concept with just
better graphics and little adjustments here and there and i totally would
have played this. What made gunz so special is that it takes alot of time
and exp for people to be good at which made it so competitive and crap. the
difficult skills of the game gave people a challenge for the players to
master and you feel accomplished and makes and overall better gaming
Xion Wong: hi
Jared Steen: you sound like the guy from that 70's show
Game Russia: видео как использовать приёмы в GunZ 2
Zexy BananaZ: Um.. Cysote, is it just me or did they change the style of GunZ 2 now..?
The characters look different for me, and so as the game.. yours has
different looks of the characters which are "Ivan, Rena, Elena, Max" ?!?
Knee Grow: advanced techniques sounds like wishful thinking
Austneal: "Go watch updated video" No links anywhere...
Haki Kitto: I wonder if I can still do the Butterfly Jump, like I did in the first
Nuhjeea: OMG this is Cysote?... Lol I played way back in the days too. I remember
you, Yoshi, Slap, etc. Those Do Dagger montage videos really got me more
into d-style! :P
kenye1991: mmm good thing to know i playd it thinking there where no k style but we
need to learn it again ?
matthew barrett: Im tired of people say gunz 1 is better so if its better why do you have to
put it in the comment section for gunz sake every time. I see a gunz 2
video they say negative comments. Think of the goods if you dont like this
game leave simple as piez theres a portal that sends you to gunz 1 just
I look in the comments for advise not negativity :-\ :'( :-( =O :!@ #
Aoijinsei: I'm really liking the way that this game is turning out. It's no Gunz 1 but
I really like how this version is keeping with the theme of Gunz overall. I
will absolutely give this game a shot when it comes out. :D
Michael S: Gunz 2: Dash to move. Dash to attack. Dash to evade. Dash to wall
run/climb. Dash to play. Dash to win. Seems pretty tedious.
MagicBlubber: As a Gunz 1 Advocate this vid was very knowledgeable, good commentary thank
John Moon: Things I loved from gunz 1 is the K style, ability to dodge and block
bullets, because none of those things are something that other games don't
have and there is not a single game that is similar to this which is what
makes this game so unique and extremely fun to play. If you're terrible at
aiming u can excel in skills and techniques to win. MAIET please please
PLEASE don't get rid of all the pros of gunz and focus on cons of gunz 1
such as lagging, bad glitches, hackers, better graphics and make K style as
an official technique instead of it being a glitch and Im sure Gunz 2 will
be another hell of a game maybe even better than the first Gunz. Thumbs up
if you agree with me so Maiet can see this and possibly change their game
style back to the way it should be.
CroSsXout: What did they do to my game?!?! What the crap
Steven Martinez: Why the hell did they not keep the gameplay style like this? It's so
freaking slow now.
Vinny: HOLY CRAP IT'S CYSOTE! I don't know if you remember me but I was in your Do
back in Gunz 1 (IGN: VinnyChinny). Stumbled upon this when looking for
gameplay of the mechanics in Gunz 2 before I play (or before it even gets
released in NA)
Mynameispanda: Sorry this service is not supported in your region can't play if you live
A Khun: Does anyone know if theres any possibility of getting old gunz accounts
back ? (Gunz 1)
Kyle Lopez-Vito: Can you still exit certain animations like jumps when you slash with the
sword? I think Gunz 2 still can turn out to be as deep as Gunz 1 in terms
of fighting mechanics. I remember back in iGunz around 2005. Stuff like
reload half-half step and DBF were very, very rare and a few years later it
was pretty much everyone's staple. I think Gunz 2 just needs some time.
Ace wavilind: I'm planning to play it at steam.(Haven't touch the game yet)
Btw, Is there anyone till can do ReloadShot-next-gen-Chain Slashing 8hits
per dash without block.
Many people thought this was hack or something else which, basically we
Normally, I kill beginners like that.(hahas)
I wonder if it works out perfectly fine in GunZ 2.
lassr Rusty: here a code to gunz 2 close beta
Kyle Joultz: No more K-style i guess!
Dren Browning: Hello Gunz the duel used to be my childhood game but as you know it got
turned down..So how and where do I download this kind of GunZ? I am
frustrated by this please help or send a link below thanks.
John E: To play this game if you're from outside UK use FlyVPN make sure you choose
Europe and pick UK or German server.
神帝: Gunz 1 better Butterfly XD TBF
Kevin D: yes
justin lekwuwa: i know right but i quit gunz 1 because the stupid hackers
Cysote: It's all good! And I'm glad to help prepare. GunZ 2 is gonna be awesome,
man14235: *Sigh* Gunz 2 is just a down-vamp on Gunz I would have just liked Gunz to
have a visual update but still keep the mechanics already put in place
Bouzery: I can keep secrets *wink* :D
xvTheLastXvx: Can't wait to play this!
hunteranubis: honestly.. I never liked bunny hopping in Gunz Id prefer if it was just
dashing on ground...
√47Squared: Mind explaining how to get into the alpha version?
Exel Flashstep: how do you get on the alpha?
Cysote: I've got some newer videos showing current mechanics of GunZ 2, go watch
those. Will try to get some TDM gameplay up tomorrow if the beta is still
Taylor Wheeler: Just got on the CBT its pretty mad
GunZ is BACK!!!: but how.. it's not out yet
olit1234: dat glitchy cape.
xbinlademx: Very cool, you explained very well
Gaurnor: Why the hell is crosshair right of the character? I know that some people
prefer over-right-shoulder point of view, but considering the distance
camera is from player, this literally doesn't make any sense. You either
put a regular straight third person view, or you put directly, close view
over the shoulder, and not some mind-numbing half-assed attempt at hybrid
or what not.
Cysote: Yeah, it's all server sided. If you hit them on your screen, they'll take
damage. You don't have to lead anymore.
Exel Flashstep: alright downloading the 1 gig client
Cysote: Yeah, I was worried too, which is why I sought out this early version to
playtest it. Overall, it feels good. While doing some practice matches with
my friends, I always had something to do, whether it was rolling slashes,
wall running efficiently, or the like. We clocked in the average playing
speed at about 400~500 Actions Per Minute. It's a bit slower than Gz1
(which was about 700~800 APM), but still seems to have a good metagame to
it, which is all we can really ask for.